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Enma no Danjon
Date
2023
Platform

Genre
Donjon
maker
Team
9 members
Game Engine

Duration
4 weeks
Context
​
Enma no Danjon was my first mobile game.
It had to respect two constraints : it needed to be a puzzle game and follow the theme : "You are the villain"
Tasks
Gameplay
Adventurers : I coded the damage system, weakness/resistance system, their passive powers and the feedbacks on screen (damage, passive power,...).
Rooms : I took care of the feedbacks on screen (room type, room selected, room added,...) and the effect of upgraded rooms.
Tools
Level and character information is completely customizable.


I created a custom editor to have a two-entry table for character damage depending on room type.

Miscellaneous
I did the save system, language system and worked on the UI/UX.
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